Back in the day, Sonic Adventure was arguably the perfect childhood game, with the sheer amount of environment to explore and secrets to discover. Sonic’s campaign is understandably the most robust, taking place across 10 unique stages sprinkled throughout three large, explorable hub zones. Mixing Sonic Adventure’s occasionally wonky controls with the sport of fishing, it plays very much like the poor man’s version of Sega Bass Fishing. Big the Cat’s, meanwhile, might as well be one of the circles of hell. Amy’s, while fun, can be finished in well under an hour.
Not all these campaigns are made equally, admittedly. The latter of which being one of Eggman’s robots, whose story is as bizarre as it is genuinely tragic. Those were Sonic, Tails, Knuckles, Amy, and newcomers Big the Cat and E-102 Gamma. Sonic Adventure allowed fans to play as six different characters, each with their own separate campaign. But despite all that, Sonic Adventure remains an impressively ambitious game for its time. Wonky camera angles, questionable voice acting and nonsensical storytelling would become something of a norm for the Sonic series from here on out.
Sonic’s first true foray into the world of 3D platforming certainly isn’t without its faults.